Methuselah (Seeker Methuselah)

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Stars:

5

Role:

balancer

Attribute:

water

Tier (PVE / PVP / RAID / WB):

6 / 10 / 5 / 7

Auto:

· 102 Damage to Target.

Tap:
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· 423 Damage to 2 Random Enemies.

· -25% Drive Skill DEF ↓ (Decrease DEF against Drive Skills) for 12s to 2 Random Enemies.

Slide:
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· 790 Damage to 3 (Priority: Defencer[tank]) Enemies.

· -35% Skill Charge ↓ (Decrease Skill Gauge Charge Speed; Stacks with effects that decrease Skill Gauge charge amount) (Instantly decrease a certain amount of the Skill Gauge) to 3 (Priority: Defencer[tank]) Enemies.

· 1200 Snow Bomb (When debuff duration ends, deal a certain amount of damage and reset Enemy Skill Gauge) for 10s to 3 (Priority: Defencer[tank]) Enemies.

· -20% Skill Charge ↓ (Decrease Skill Gauge Charge Speed; Stacks with effects that decrease Skill Gauge charge amount) (Instantly decrease a certain amount of the Skill Gauge) for 12s to 3 Enemies [PvP Only].

Drive:
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· 2365 Damage to 3 (Priority: Defencer[tank]) Enemies.

· 85% Chance for Stun for 4s to 3 (Priority: Defencer[tank]) Enemies.

· -15% Drive Skill ↓ (Instantly decrease a certain amount of the Drive Gauge) to Random Enemy.

Leader:
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· -15% Drive Charge ↓ (Decrease Drive Gauge charge amount) to All Fire Enemies.

Notes:

· Tap scales to 2584 damage and Drive Skill Damage DEF -58% at +6.

· Slide scales to 4014 damage, Skill Gauge -66.1%, and 1700 Snow Bomb damage at +6.

· Targeting is mediocre, with the second target being random if the enemy only has 1 defender.

· Unignited, his kit has a lot of RNG due to enemy skill gauge variance.

· Ignition makes him much stronger with additional target and slow, allowing the reset to get more value.

Date:

Date added(Tokyo): 2021-03-27