Fugitive Harpy (Fugitive Harpy)

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Stars:

5

Role:

balancer

Attribute:

water

Tier (PVE / PVP / RAID / WB):

7 / 8 / 6 / 6

Auto:

· Deals 691 damage to target.

Tap:

· Deal 2609 damage to 2 Enemies.

· -40.8% Skill Gauge for 2 enemies (Priority: Highest ATK), and cooldown +1 fi target is in cooldown.

Slide:
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· Deal 4111 damage to 3 Enemies (Priority: Lowest HP).

· Inflict 300 Brand (Deal continuous damage based on number of enemy buffs) and Buff Drain (remove 1 buff from target, Drive Gauge +63 for Allies) for 20s.

Drive:
path

· Deal 7524 damage to 3 random enemies.

· 85% chance to inflict Silence (When slienced the Skill Gauge resets and the cooldown timer stops counting down) for 5s.

Leader:
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· Skill Charge ↓ (Decrease Skill Gauge charge amount; Stacks with Skill Gauge charge deceleration) -15% for all Enemies (In PVP, Cooldown Increased +1 seconds for enemies).

Notes:

· Tap scales to 2584 damage and Skill Gauge -40.8% at +6.

· Slide scales to 4011 damage, X 250 DoT, and Drive Gauge +63 at +6.

· Mediocre PvP only debuffer with weak DoT damage over a long period.

· Ignition Priority: Low. 3 targets after Ignition, but her damage is still low due to lack of buff density in the current PvP meta.

· Avoid investing unless she's a boost child.

Date:

Date added(Tokyo): 2021-09-14