Hands Isolde (Hands Isolde)
Stars:
Role:
Attribute:
Tier (PVE / PVP / RAID / WB):
7 / 10 / 5 / 8
Auto:
· 101 Damage to Target.
Tap:

· 412 Damage 2 Times to Target.
· 65% Chance for Freeze (Decrease Skill Gauge Charge Speed and charge amount while inflicting added debuff effects to Bleed and Poison) for 10s to Target.
Slide:


· 845 Damage to 3 (Priority: Highest ATK) Enemies.
· -25% Skill Charge ↓ (Decrease Skill Gauge Charge Speed; Stacks with effects that decrease Skill Gauge charge amount) for 14s to 3 (Priority: Highest ATK) Enemies.
· 700 Water Balloon (Take damage when attacking, and reset Skill Gauge when duration or turn ends) for 2 Hits or 10s to 3 (Priority: Highest ATK) Enemies.
Drive:

· 2293 Damage to 3 (Priority: Healer) Enemies.
· 95% Chance for Freeze (Decrease Skill Gauge Charge Speed and charge amount while inflicting added debuff effects to Bleed and Poison) for 16s to 3 (Priority: Healer) Enemies.
Leader:

· -15% ATK ↓ (Decrease ATK) to All Fire Enemies.
Notes:
· Water Balloon's damage is pure damage (will hit for the amount said on the skill).
· Freeze increases DoT damage by around 15%.
· Chance to apply debuff for her slide isn't tied to skill level, so low uncaps can also work.
· Higher uncaps will increase damage and her slow effectiveness.
· Tap scales to 2547 damage and 82.8% chance at +6.
· Slide scales to 3936 damage, -42.8% Skill Gauge Charge Speed, and 1300 damage for Water Balloon at +6.
· Can be useful for surviving against World Bosses with hard-hitting abilities.
Date:
Date added(Tokyo): 2019-8-17