Experimental Jupiter (Dominating Jupiter)

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Stars:

5

Role:

balancer

Attribute:

fire

Tier (PVE / PVP / RAID / WB):

7 / 7 / 5 / 6

Auto:

· 100 Damage to Target.

Tap:
path

· 369 Damage to Target.

· -5% DEF ↓ (Decrease DEF) for 6 s to Target.

Slide:
path

· 588 Damage to 2 Priority Lowest DEF Enemies.

· 100 Bleed (Deal continuous damage to an enemy) for 14 s to 2 Lowest DEF Enemies.

Drive:
path path

· 1806 Damage to 3 Random Enemies.

· -25% DEF ↓ (Decrease DEF) for 20 s to 3 Random Enemies.

· Buff Remove (Remove one buff effect) to 3 Random Enemies.

Leader:
path

· -10% DEF ↓ (Decrease DEF) to All Enemies.

Notes:

· Phased out of PvP due to childs with better DoT kits and targetting.

· Percent-based defense down on his tap isn't optimal for World Boss, as they don't have high enough defense for it to scale well.

· Bleed requires high uncaps (at least +4) to work well.

Date:

Date added(Tokyo): 2018-12-24