Fugitive Harpy (Fugitive Harpy)

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Stars:

5

Role:

balancer

Attribute:

water

Tier (PVE / PVP / RAID / WB):

6 / 7 / 5 / 5

Auto:

· Deals 102 damage to target.

Tap:

· Deal 398 damage to 1 random Enemy.

· -18% Skill Gauge for 2 enemies (Priority: Highest ATK).

Slide:
path

· Deal 690 damage to 2 enemies (Priority: Lowest HP).

· Inflict 250 Brand (Deal continuous damage based on number of enemy buffs) and Buff Drain (remove 1 buff from target, Drive Gauge +50 for Allies) for 20s.

Drive:
path

· Deal 2065 damage to 3 random enemies.

· 80% chance to inflict Silence (When slienced the Skill Gauge resets and the cooldown timer stops counting down) for 5s.

Leader:
path path

· Skill Charge ↓ (Decrease Skill Gauge charge amount; Stacks with Skill Gauge charge deceleration) -15% for all Enemies (In PVP, Cooldown Increased +1 seconds for enemies).

Notes:

· Tap scales to 2584 damage and Skill Gauge -40.8% at +6.

· Slide scales to 4011 damage, X 250 DoT, and Drive Gauge +63 at +6.

· Mediocre PvP only debuffer with weak DoT damage over a long period.

· Ignition Priority: Low. 3 targets after Ignition, but her damage is still low due to lack of buff density in the current PvP meta.

· Avoid investing unless she's a boost child.

Date:

Date added(Tokyo): 2021-09-14