Juno (アモス島の主 ジュノー)

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Stars:

5

Role:

balancer

Attribute:

light

Tier (PVE / PVP / RAID / WB):

7 / 7 / 5 / 9

Auto:

· Deal 102 Auto Attack damage to the target (Automatic).

Tap:
path

· Deal 399 Damage 2 times to 1 Enemy (Priority: Electrocuted), Skill Charge ↓ (Decrease Skill Gauge charge amount; Stacks with Skill Gauge charge deceleration) -20% for 10 seconds.

Slide:
path

· Deal 691 Damage & 600 Ignore DEF Damage to 2, Enemies (Priority: Buffed), inflict 160 Electrocution (DOT, 20% Bonus Damage to a random Ally when attacked and a chance to remove Skill Gauge) for 12 seconds.

Drive:
path path

· Deal 2067 Damage to 3 Enemies (Priority: Dark Type) Skill Charge ↓ (Decrease Skill Gauge charge amount; Stacks with Skill Gauge charge deceleration) -45% and Skill Charge Reduction -40% for 16 seconds.

Leader:
path

· Skill Charge ↓ (Decrease Skill Gauge Charge Speed; Stacks with effects that decrease Skill Gauge charge amount) -18% for Dark Type Enemies.

Notes:

· Tap scales to 2589 damage and Skill Gauge Charge Amount -42.1% at +6.

· Slide scales to 4015 damage, 1056 Ignore DEF damage and 540 DoT at +6.

· High base chance for Electrocution to land, with additional uncaps increasing Juno's skill damage, DoT, and skill gauge related effects.

· Random targeting isn't ideal due to not being able to prioritize high threat targets.

· Has potential for World Boss if Electrocution isn't disabled as a great damage mitigation tool.

Date:

Date added(Tokyo): 2021-07-19