Robin (正義の礼剣 ロビン)

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Stars:

5

Role:

supporter

Attribute:

forest

Tier (PVE / PVP / RAID / WB):

6 / 7 / 7 / 7

Auto:

· Deal 101 Auto Attack damage to the target (Automatic).

Tap:
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· Deal 395 Damage to Enemy, Skill Charge Acceleration (Accelerates Skill Gauge Charge Speed; Stacks with effects that increase Skill Gauge charge amount) +45% for 2 Attacker Allies for 2 turns, and 70% chance to inflict Direct Hit (attack ignoring Enemy's Fortitude effect) by 1 Ally (Highest ATK) in PVP.

Slide:
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· Deal 719 Damage, grant ATK ↑ (Increase ATK) +50% for 3 Wood Type Allies (Highest ATK) for 16 seconds, grant Drive Gauge +49 to up to 3 Wood Type Allies, and 60% chance to Remove and Nullify Allure for 2 Wood Type Allies (Highest ATK) for 10 seconds in PVP.

Drive:
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· Grant Skill Charge Acceleration (Accelerates Skill Gauge Charge Speed; Stacks with effects that increase Skill Gauge charge amount) +70% for 3 Wood Type Allies for 20 seconds, and 90% chance to Remove and Nullify Allure for 3 Wood Type Allies for 12 seconds in PvP .

Leader:
path

· Grant Skill Charge Acceleration (Accelerates Skill Gauge Charge Speed; Stacks with effects that increase Skill Gauge charge amount) +12% for All Allies (ATK+30% for Wood Type Allies in PVP) .

Notes:

· Tap scales to 2554 damage, Skill Gauge Charge Speed +79.5% , and 95% chance at +6.

· Slide scales to 4007 damage, ATK +80.4%, Drive Gauge +62, and 85.6% chance at +6.

· Decent damage buffer for Water Ragna/World Boss, but is easily replaceable by other attack damage buffers whose kits offer more utility.

· She's good at countering Allure in PvP for Wood childs, but may not be necessary for a team that doesn't rely on buffs, and you would be better off slotting in someone proactive with more impact.

· Ignition Priority: Low.

· There's no need to Ignite her, as she only gains slightly higher numbers for her kit without any significant upgrades.

Date:

Date added(Tokyo): 2022-01-27